| W | Jump | Leap from the ground. Time it early — there's a little air control. |
| A | Strafe Left | Move left. Also sets your facing direction. |
| D | Strafe Right | Move right. Also sets your facing direction. |
| S | Dodge | Duck low. Briefly shrinks your hitbox to slip under hazards and swings. |
| Shift (hold) | Sprint | Boosts your run speed while held. Costs stamina to spam-cancel into. |
| C + A/D | Slide | Hold C together with a direction to burst into a low slide the way you're facing — great for gaps and tight tunnels. |
| Space | Punch | Fast, short-range hit. Your go-to for chipping down the bot. |
| J / K | Kick | Slower than a punch, more reach and damage. |
| E | Dive | A lunging body attack that covers distance and hits hardest — but leaves you committed. |