HOW TO PLAY

KeyActionDetail
WJumpLeap from the ground. Time it early — there's a little air control.
AStrafe LeftMove left. Also sets your facing direction.
DStrafe RightMove right. Also sets your facing direction.
SDodgeDuck low. Briefly shrinks your hitbox to slip under hazards and swings.
Shift (hold)SprintBoosts your run speed while held. Costs stamina to spam-cancel into.
C + A/DSlideHold C together with a direction to burst into a low slide the way you're facing — great for gaps and tight tunnels.
SpacePunchFast, short-range hit. Your go-to for chipping down the bot.
J / KKickSlower than a punch, more reach and damage.
EDiveA lunging body attack that covers distance and hits hardest — but leaves you committed.

RULES OF THE RUN

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